Skulptuur by Piter Pasma

Skulptuur by Piter Pasma

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Skulptuur by Piter Pasma

An investigation into the creation of shapes in three-dimensional space. This distinct set of sculptures has been hewn from an ocean of endless possibilities, much like a sculptor shapes a single reality from a block of raw material. The forms are bathed in an array of intricate virtual lighting setups, yet retain their algorithmic simplicity with the code pared down to its quintessential form of 6370 bytes. The sculptures are rendered in real-time, and the image quality improves as it is observed live. Keys 0-7 control the speed: 0 stops, 5 is the standard, and 7 is the quickest. Take heed, it necessitates a high-powered machine. A browser equipped with WebGL2 is also required.

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